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Designing a backgammon board for a five-inch screen

Designing a backgammon board for a five-inch screen

Twenty-four points, thirty checkers and a doubling cube. All of it has to work under a thumb.

A backgammon board has twenty-four narrow points and up to fifteen checkers stacked on any one of them. On a desktop that is fine. On a phone held in one hand, a single point is barely wider than a fingertip.

Our answer was to stop asking players to hit the point exactly. Tap a checker and the game shows every legal destination as a large target; tap near one and the move snaps into place. Dragging still works for anyone who prefers it.

IW BackgammonThe oldest race in the world, rebuilt for quick matches on any screen.
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How our dice work

Where each roll comes from, how we test the distribution, and why streaks still happen.

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